About This Game Don’t let the enemy destroy your space station. There is a swarm of heavily armed enemies and they won’t retreat!We have developed a unique idea which combines an original space shooter and the Tower Defense with the introduced strategic elements (arrangement of turrets, units and installations). The game has derived from the space shooter a fire control of the main units, a bright styling and an action. The Tower Defense is represented not by the typical TD with strictly determined paths of motion of the enemies, but as thought the enemies attack from all directions and you must allocate your units and select the upgrades in a proper manner to defend the base. The main feature of the game is in the fact that no matter how accurately you allocate the units, a gamer never wins without the proper actions and a sharp shooting during the game! In total we have done everything to grant you with several hours of joy and the pleasure of victory. Don’t count on the smooth and easy passage- the game has hardcore levels, too.Game features:numerous units- turrets, ships, mines and morethe possibility to upgrade all units and installationsplenty of temporary combat improvements drop down from the destroyed enemy shipsinteresting unconventional levelsmighty bossesawesome sound and musiccolourful graphics and elaborated models22 achievements 1075eedd30 Title: StarFence: Heroic EditionGenre: Action, Casual, IndieDeveloper:CasualogicPublisher:Droid RiotRelease Date: 20 Apr, 2015 StarFence: Heroic Edition Download Thepcgames starfence heroic edition. starfence heroic edition steam I'm not a fan. Imagine a game where you place turrets, like a tower defence ... game but then you must manually fire them in an arcade fashion. That completely ruins it for me. I was expecting much more of a compromise between a shooter and a tower defence game. StarFence is essentially an arcade shooter where there's no movement, just shooting and using power-ups. Using the power-ups is also awkward.Overall I wouldn't recommend it.. It's not what the video play showed. Slow moving and boring game.. This beautifully crafted\u00a0defence game should keep you busy for a while. Enemy ships have been designed by a detail artist. The actual gameplay puts your base at the center of the screen and enemies are appearing around at random spots and closing in on your base or defences.Your defences are made out of turrets that you place around the map. Just keep the mouse button pressed and target everything brown :) As you'll find out later on there's little skill or tactic involved since EVERYTHING is TOTALLY random, which will discourage some people.The upgrade system is what you'd expect; each level you start crappy but you can spend upgrade points acquire during previous maps to give you an edge. Upgrade points are currency based and must somehow be farmed during each level so you can spend more of them later on.Success in each map is MOSTLY depending on your luck which is made up of powerups that defeated enemies drop. If this game had no powerups you'd be dead.. period. Powerups type and amount are also random and theres a ton of them. There are bosses... extremely well drawn giant ships that will eventually be very hard to kill unless you are lucky. If there is a small amount of strategy involved in this game you'll find it at bosses where you will want to keep some turrets and walls that you'll deploy once the boss enters the map... cant prepare in advance since its spawn point is RANDOM :)To sum it up this game will entertain you, even stress you at some point. The gameplay is kind of explosive but slow\/sluggish.. which is a feature, not a bug. Finally... the effort put into this title by the dev is remarkable, precise... masterful. I bow down before these finely detailed ships.. It has potential but I did not like it. It felt to slow and the game is locked until you've completed all the levers on the easiest difficulty. Not possible with survival mode before completing either.. needs more work on it.. A non-biased quick look @ the game:https:\/\/www.youtube.com\/watch?v=DSU6y3cjmmcA beautiful space shooter with a nice twist of classical shooter and tower defence. Do not let the enemy destroy your space station - they are many and they are very angry... Make your own epic space battle and winning strategy! - Recommended! DLC is on the way to the Frontier, fuelled by community feedback!: We’ve been happily surprised by all the great feedback that Cave Digger has received during the past weeks. Many of you have been asking if we’re going to continue development, and the answer is yes. We have a lot of cool unused ideas for Cave Digger and the game can still be improved in many ways. The future updates will be included in a paid DLC. Even though we’d love to give you everything for free, we still gotta eat and pay our bills. Also this will enable us to continue development. We have already started working on the new content and the DLC will be released later this year. The main additions that we’re planning to develop:Multiple endings. Some are quite straightforward, some you have to figure out.Upgradeable gear: You can now upgrade your pickaxe, saw, drill etc. to be more efficient and powerful.Hidden secrets for the hard worker to discover.A separate competitive mode to find the hardest worker of them all. More details about the DLC will be released soon. Stay tuned!The economic situation on the Frontier might result in changes to the expansion plans. (We reserve all rights to changes.)Join our discord at https://discord.gg/DYYChfS Latest news also in reddit https://www.reddit.com/r/CaveDigger/ and facebook https://www.facebook.com/cavediggergame/. Patch released!: Contains the following fixes/improvements:- Ghost hand projectile now bounces for much longer, but has longer cooldown- Fixed Vault dislocation bugs- Fixed fractured pieces remaining on elevator floor- Fixed a rare credits bug- Added announcer clips to end credits of vault ending and space elevator ending. -50% Halloween discount: Steam Halloween sale is here!. Patch notes 11/6/2018 and news about DLC: Patch notes:Snap turning support for all HMDsStability improvements“My Preciousss” and “Mine Everything” achievements fixedPhysics enabled in saloonNew piano music in saloonMore news about the upcoming DLC are arriving to the frontier! The store page for the DLC is now up and running, and the release date is set to 30th of August. We will be updating the store page with new screenshots and videos as soon as we get those, so stay tuned. Read more about the DLC here: https://store.steampowered.com/app/870600/Cave_Digger_Riches_DLC/ This has been a Frontier News bulletin. Apply for Frontier Mining today!Join our discord server to be the first one to receive the news! https://discord.gg/DYYChfS. Cave Digger. Riches now -50%: Any daring miners feeling sad that they missed the Cave Digger: Riches discount on Halloween sale? No worries there, pal! We've got another -50% for you! Sharpen your pickaxe and reveal the deepest secrets of the mine. Apply for the richest frontier today!. Less bugs in the Mine!: Heya Diggers!We released a new patch comprising mostly of bug fixes. -Fixed teleporting randomly dropping player off the map-Fixed Relic grab offset bug-Fixed teleporting back to saloon during Dubious Tech Ending-Fixed telekinesis on keys on belt-Fixed unbought items dropping from the store and causing all kinds of mayhem-Limited number of targets on Gauntlet Vacuum power due to performance-Widened tool belt placement-Resized some relics-Fixed double VR goggles in shop. Patch notes - 16/05/2018: Candle can now be stickied to walls and rocksEasier grabbing for explosive cratesElevator physics bugs fixed with tools and lootRadio now clears queued transmissions when coming back upRemoved highlight for non-interactable itemsLoot Thrower counts oil as wellBaked new light maps and occlusionFixed nuke explosion bug when it’s not in the same areaSpecial floor spawn fixStart button shouldn’t get lost anymoreLoot Thrower shouldn’t abort anymore when looting new stuff in saloonCheese and silver is now shinierTutorial glass is now less reflectiveMushrooms now have a more vibrant aftertaste. Hotfix - Beta build 02/05/2018: Fixed a bug that prevented telekinesis working on OculusPin of the grenade is now easier to pullNuke launcher is now easier to useFixed picking explosive cratesFixed credits laggingFixed relics sometimes bugging. DLC Release date, closed beta and more: We’ve launched a closed beta of Cave Digger: Riches, the first DLC of Cave Digger. The selected hard workers are breaking the game and we’re fixing what they leave behind. This, of course, also means that we now have a release date for the DLC. Cave Digger: Riches will be released on 30th of August. Since the last update, we’ve come to a more detailed plan with what the features will be.Multiple endings with Nuke. You gotta get creative to find out them all!A glove that holds great powers within.Keys… Hmm, I wonder where they’ll fit?Competitive mode for the toughest miners. You’ll have an identical run with other player in this mode, to really see who’s the fastest and hardest miner.Upgrades for each main tool. Mining will never be the same again.Besides the new ways and things to dig, we’ve also tried to make the game more engaging, entertaining and imaginative. We think that Cave Digger is not just about digging, but also about experiencing surprising things, discovering easter eggs and so on. Make sure to add to wishlist & follow the DLC updates We have also received a PSVR devkit and started developing the game for it! Join our Discord[discord.gg]Latest news also in Redditand Facebook [www.facebook.com]
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StarFence: Heroic Edition Download Thepcgames
Updated: Mar 17, 2020
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